Complete Blender Creator: Learn 3D Modelling for Beginners
- Description
- Curriculum
- FAQ
- Reviews
This course is in the process of being completely remastered in Blender 3.2. Currently both the new and original content are in this course, once the remaster is complete students will be able to access the original 2.8 content in a separate archive course.
Blender is a fantastic platform which enables you to make AAA-quality models which can be exported to any game engine, 3D printer, or other software. Here are some of the reasons why you want to learn Blender with this online tutorial…
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Create assets for video games.
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Make unique 3D printed gifts.
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Design your dream house, car, etc
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Express yourself through 3D artwork.
Learn how to create 3D Models and Assets for games using Blender, the free-to-use 3D production suite. We start super simple so you’ll be ok with little or no experience. With our online tutorials, you’ll be amazed what you can achieve.
The GameDevtv team has created some of the world’s most popular online game development training courses. This Blender course has been enjoyed by hundreds of thousands of students and, with more than 30,000 5 star reviews, is consistently ranked the #1 Blender course on Udemy in terms of rating and popularity.
The course is project-based, so you will applying your new skills immediately to real 3D models. All the project files will be included, as well as additional references and resources – you’ll never get stuck. There are talking-head videos, powerful diagrams, quality screencasts and more.
For each of the models that you build you will follow this process…
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Be challenged to build the entire model yourself.
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Be shown step-by-step how to build it.
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Apply your knowledge regularly.
Have a more specific focus? Check out our other Blender courses which focus on characters and environments. Want to bring your models to life in a video game engine? Check out our Complete Unity Developer 3D course. Just look for our green leaf logo – a sign of passion & quality.
You will get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way. By the end of the course, you’ll be very confident in the basics of 3D modelling and rendering, and hungry to learn more.
If you’re a complete beginner, we’ll teach you all the modelling fundamentals you’ll need. If you’re an artist, we’ll teach you to bring your assets to life. If you’re a coder, we’ll teach you modelling and design principles.
Get plugged into our communities of amazing developers on Facebook (around 20k), in our own Community curated by our supportive and knowledgeable Teaching Assistants (17k views/day), and our student Discord chat group (10k live at any one time).
Dive in now, you won’t be disappointed!
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1New Updated ContentText lesson
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2Section Intro - Introduction To BlenderVideo lesson
In this video (objectives)…
An intro to the course and section 1
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3Downloading BlenderVideo lesson
In this video (objectives)…
Where, how and which version of Blender to download
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4Community & SupportVideo lesson
In this video (objectives)…
Lucy invites you to join us in our various community support forums in order to ask questions, connect with other students and share your progress.
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5Moving Around the SceneVideo lesson
In this video (objectives)…
How to navigate the 3d viewport
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6Adding ObjectsVideo lesson
In this video (objectives)…
How to add new objects into our scene
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7Viewport & RenderingVideo lesson
In this video (objectives)…
Discovering the different viewport options and information on rendering
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8Material ColoursVideo lesson
In this video (objectives)…
Add materials and colours to our objects
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9Material ReflectionsVideo lesson
In this video (objectives)…
Understanding material reflection properties and HDRI backgrounds
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10LightingVideo lesson
In this video (objectives)…
Understanding the different types of lights in Blender
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11Editing ObjectsVideo lesson
In this video (objectives)…
Understanding the difference between edit mode and object mode
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12Simple HousesVideo lesson
In this video (objectives)…
Making small monopoly style houses for a bigger landscape scene
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13Making a LighthouseVideo lesson
In this video (objectives)…
Creating a lighthouse for our simple landscape
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14Making the Rocky BaseVideo lesson
In this video (objectives)…
Using sculpt mode to create a rocky base for our landscape
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15The Decimate ModifierVideo lesson
In this video (objectives)…
Using the decimate modifier to make a “lowpoly” rocky base
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16SnappingVideo lesson
In this video (objectives)…
Understanding the basics of snapping
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17Linked DuplicatesVideo lesson
In this video (objectives)…
How to use linked duplicates and why they are useful
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18Material SlotsVideo lesson
In this video (objectives)…
Understanding how to add multiple materials to an object
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19Lighthouse MaterialsVideo lesson
In this video (objectives)…
Adding materials to the light house and looking at emission materials
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20Lighting & AtmosphereVideo lesson
In this video (objectives)…
Adding lights and rendering our project
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21Wrap Up - Introduction To BlenderVideo lesson
In this video (objectives)…
A wrap up of the section with ideas for extension tasks to practice your skills
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22Section Intro - Modular DungeonVideo lesson
In this video (objectives)…
An introduction to modular assets and the advantages and disadvantages of using them
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23Creating A BarrelVideo lesson
In this video (objectives)…
Making a simple Barrel asset for our modular dungeon
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24Creating A CrateVideo lesson
In this video (objectives)…
Making a simple crate asset for our modular dungeon
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25Creating A PillarVideo lesson
In this video (objectives)…
Making a simple Pillar asset for the walls in our modular dungeon
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26Pillar Details - BevelVideo lesson
In this video (objectives)…
Making the details of the pillar with a closer look at the bevel tools
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27Pillar Details - Knife & BisectVideo lesson
In this video (objectives)…
Making the details of the pillar with the knife and bisect tools
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28Adding MaterialsVideo lesson
In this video (objectives)…
Reminding ourselves of the different material options and material slots
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29Making WallsVideo lesson
In this video (objectives)…
Using our box modelling skills to create walls
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30Mirroring the WallsVideo lesson
In this video (objectives)…
Developing our skills with the mirror modifier
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31Completing the WallsVideo lesson
In this video (objectives)…
Completing the walls by joining our objects together
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32Creating the Door SurroundVideo lesson
In this video (objectives)…
Making the door surround for our doorway
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33Cutting the Door OpeningVideo lesson
In this video (objectives)…
Making a cut in our door opening
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34Shading the WallsVideo lesson
In this video (objectives)…
Adding colour to our walls and learning about selecting different pieces of an object in edit mode
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35Creating the Floor ModulesVideo lesson
In this video (objectives)…
Creating a few floor modules with broken tiles to add interest to the floor
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36Creating the TorchVideo lesson
In this video (objectives)…
Creating the torch to light our dungeon
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37Lighting the DungeonVideo lesson
In this video (objectives)…
Creating an atmospheric looking dungeon through lighting
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38Building the DungeonVideo lesson
In this video (objectives)…
Completing the dungeon building and rendering our scene
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39Wrap Up - Modular DungeonsVideo lesson
In this video (objectives)…
A quick wrap up of what we have achieved and some ideas for extension tasks to push your skills
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40Section Intro - Low Poly DinosaurVideo lesson
In this video (objectives)…
A quick intro to the section
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41Inserting Background ImagesVideo lesson
In this video (objectives)…
How to put background images into blender so you can use them to guide and build your models
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42The Dinosaur BodyVideo lesson
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43Dino CurvesVideo lesson
In this video (objectives)…
Creating some curves to our dinosaurs’ shape
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44Dino LegsVideo lesson
In this video (objectives)…
Creating the legs of our dinosaur
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45Dino clawsVideo lesson
In this video (objectives)…
Creating the claws for the dinosaur
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46Dino FaceVideo lesson
In this video (objectives)…
Creating the arms and the face for our dinosaur
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47The LandscapeVideo lesson
In this video (objectives)…
Creating the landscape for our dinosaur with mountains in the background
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48Trees, Lights & ColoursVideo lesson
In this video (objectives)…
Adding trees, adding materials to our objects and adding a lighting setup to add atmosphere
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49Intro to NodesVideo lesson
In this video (objectives)…
A look at nodes within the shader editor for adding textures to objects
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50The MountainsVideo lesson
In this video (objectives)…
Adding a gradient texture and more faces if needed to the mountains
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51The Finishing touchesVideo lesson
In this video (objectives)…
Making the final edits to finish off the scene
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52Wrap Up - Low Poly DinosaurVideo lesson
In this video (objectives)…
Some ideas for extension tasks to develop your skills
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53Section Intro - UV MappingVideo lesson
In this video (objectives)…
Quick intro to the next section
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54Basic UV MappingVideo lesson
In this video (objectives)…
An introdution to the basics of UV mapping
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55UV Islands & SeamsVideo lesson
In this video (objectives)…
Understanding the importance of seams and UV Islands
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56Wooden Barrels UV’sVideo lesson
In this video (objectives)…
Creating a simple wooden barrel using UV mapping
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57Lots of BarrelsVideo lesson
In this video (objectives)…
Understanding different textures when UV mapping
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58Plane Reference ImagesVideo lesson
In this video (objectives)…
Start creating a plane and importing references for modelling
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59Building The Plane BodyVideo lesson
In this video (objectives)…
Start the modeling process of the plane by building the body
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60Building the WingsVideo lesson
In this video (objectives)…
Building the wings of the plane developing our modeling skills
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61Completing the plane modelVideo lesson
In this video (objectives)…
Completing the plane model by creating the propellers and the cockpit
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62Unwrapping the planeVideo lesson
In this video (objectives)…
Unwrapping the main body of the plain so we can place our 2d texture
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63Texturing the wingsVideo lesson
In this video (objectives)…
Texturing the wings by adding a texture and moving our uv islands
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64Texturing the BodyVideo lesson
In this video (objectives)…
Texturing the body by using project from view unwrapping
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65Preparing for AnimationVideo lesson
In this video (objectives)…
Getting the plane ready for animation by creating controllers
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66Animating The PlaneVideo lesson
In this video (objectives)…
Getting z quick intro to animation by animating the plane
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67Scene and Animation AdjustmentsVideo lesson
In this video (objectives)…
Adjusting the scene to look more exciting and changing the speed of the animation
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68Lighting and HDRI’sVideo lesson
In this video (objectives)…
A close look at lighting using an HDRI in both Eevee and Cycles
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69Rendering AnimationsVideo lesson
In this video (objectives)…
Learn how to render out animations
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70Wrap Up - UV MappingVideo lesson
In this video (objectives)…
Some extension ideas for developing your skills
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71Section Intro - Rigging & AnimationVideo lesson
In this video (objectives)…
What is a walk cycle?
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72Basic AnimationVideo lesson
In this video (objectives)…
A reminder and practice of simple animations
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73The Record ButtonVideo lesson
In this video (objectives)…
Learning how to use the record button to make animating faster
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74The Graph EditorVideo lesson
In this video (objectives)…
Understanding the graph editor and using curves for animations
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75Bone BasicsVideo lesson
In this video (objectives)…
Using bones to influence and animate objects
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76Animating BonesVideo lesson
In this video (objectives)…
animating a simple snake using bones
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77Subdivision Surface ModellingVideo lesson
In this video (objectives)…
Creating a TV using the subdivision surface modifier
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78The Modifier StackVideo lesson
In this video (objectives)…
Completing the TV and understanding the modifier stack
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79Blob ManVideo lesson
In this video (objectives)…
Creating our character mesh “blob man”
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80Rig Ready MeshesVideo lesson
In this video (objectives)…
Completing our blob man ready for rigging
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81Building the ArmatureVideo lesson
In this video (objectives)…
Making the armature or skeleton of our character
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82IK & ParentingVideo lesson
In this video (objectives)…
Understanding IK or Inverse Kinematics
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83Weight PaintingVideo lesson
In this video (objectives)…
Practice and learn more about weight painting our character
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84Animating the Walk CycleVideo lesson
In this video (objectives)…
Animating a walk cycle for our character
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85Animated TexturesVideo lesson
In this video (objectives)…
Adding a video file to the tv screen
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86Wrap Up - Animation & RiggingVideo lesson
In this video (objectives)…
Extension task ideas for developing your skills